Sugarfall
build 56 · f795a85
Install
What should be better
- Taps work now. The board was rejecting any tap where your finger moved more than 11pt — a quarter of a cell. Every automated tap travels exactly 0pt, so nothing could ever catch it. A real thumb rolls 5–20pt. The group lit up and the tap was thrown away.
- The whole cell is now a target, not just the candy sprite, and the cell that lights up is always the cell that commits.
- Map scrolls the right way. Two separate sign errors — the ribbon and the parallax behind it.
- Level nodes no longer eat your scroll. A drag starting on a level button was being treated as a tap on release, however far you moved.
- Boosters were completely dead — every hammer/lift/swap tap on the board was swallowed, and the targeting row was mirrored. Both fixed.
- Still to come: the bright art direction, and swap-to-match. Same-colour candies of different tiers still won't merge — that's next.
If it is the first install
- Settings → General → VPN & Device Management → trust the developer.
Ad-hoc signed for this device only. Not from the App Store.